11/03/2008

So Whatcha Makin?

As this is the first post, I think it should be more of an introduction than anything else. Thus, I think a good place to start is with self-titled question of this post: so what am I making? Well, I am making a custom map/game mode for the popular RTS Computer Game Warcraft III, using the good'ol Blizzard World Editor (and maybe a few other tools).

Thus far, I have only worked out a few concepts for the game, which I will likely cover later in a "features" post, but for now, the short version is this:

Players will cooperate to form two competing teams, with the goal of completing a series of progressively larger, more complex, and more challenging quests, finally culminating in a full-scale battle between the two teams. This will all take place inside a giant lost city and its surrounding jungle. Of course, there will be more to the city and the jungle than there seems, including secrets, traps, and plenty of "inhabitants" to deal with.

Finally, to add a little spice to this post, here are some screen-shots of the terrain thus far:



Just outside one of the city gates.


Inside the city, by that very same gate.


A small marshy-grove inside the city.


A staircase leading down to a main plaza.

Well, that's all for now. More soon to come (I hope)

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